该点是绕向量vec,以wrtPoint为基点逆时针旋转ang角度。
McGePoint3d& rotateBy(double angle, const McGeVector3d& vec, const McGePoint3d& wrtPoint = McGePoint3d::kOrigin);
参数 |
说明 |
double angle |
旋转角度 |
const McGeVector3d& vec |
输入旋转轴线 |
const McGePoint3d& wrtPoint = McGePoint3d::kOrigin |
旋转中心 |
返回该对象的引用