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McGePoint3d::rotateBy 方法

该点是绕向量vec,以wrtPoint为基点逆时针旋转ang角度。

C++
McGePoint3d& rotateBy(double angle, const McGeVector3d& vec, const McGePoint3d& wrtPoint = McGePoint3d::kOrigin);
参数 
说明 
double angle 
旋转角度 
const McGeVector3d& vec 
输入旋转轴线 
const McGePoint3d& wrtPoint = McGePoint3d::kOrigin 
旋转中心 

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