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求两实体的交点
virtual Mcad::ErrorStatus intersectWith(const McDbEntity* pEnt, McDb::Intersect intType, McGePoint3dArray& points, int thisGsMarker = 0, int otherGsMarker = 0, int iExtendDirection = McDb::kExAll) const;
参数 |
说明 |
const McDbEntity* pEnt |
另一个实体对象 |
McDb::Intersect intType |
求交点时,实体延伸求交,现在暂不支持实体延伸求交 |
McGePoint3dArray& points |
返回求到的交点 |
int thisGsMarker = 0 |
暂没有使用 |
int otherGsMarker = 0 |
暂没有使用 |
如果成功返回Mcad::eOk